Public demo tomb raider angel of darkness
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When you look at early Lara Croft she’s a hot mess. Related: Original Tomb Raider Developer Gavin Rummery On Inspirations, Cut Concepts, And What Killed Core
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Still, who needs a reason when things are this much fun? They appear on more than one occasion and yet are never really explained. Want to see Lara escape a cell because it has a handy lever /inside/ that opens the door? How about sneaking through Area 51 to find an alien autopsy, a UFO, and some random Orcas? Then there are the dinosaurs we mentioned. Lara is constantly searching for mysterious and powerful artifacts and her adventures are always crammed with ridiculous circumstances that I can’t help but fall in love with. Lara also explores sunken wrecks, lost ancient cities, and an underground sewer, and the home of a man named Bob - surely the most random name ever for the leader of a cult called The Damned? Along the way she also fights mercenaries, mutants, a yeti, and even some dinosaurs.
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There are tombs in Peru, Greece, Egypt, and China. There’s a haunted island in Ireland, home to a possessed demon, and an old Opera House being used as a hideaway for a cult. They also have some other cool locations. I’m here to kick ass and raid tombs, and I’m all outta tombs.Įxcept I’m not, because the early games have tombs in spades. I can just grab my pistols and backpack then go. I don’t need to worry about my companions, hunt for the right kind of weapon, or learn about optimization. Lara is quite simply a kick-ass heroine and this straightforward and sassy version of her is still one I love to play as. She can keep herself safe, outsmart those who come for her, and solve any puzzles in her way. She has an adventurous spirit and she never gives up. She’s smart, sexy, determined, good with a pair of pistols, and knows what she wants. The most important ingredient is a good protagonist, and Lara is one of the best.